using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace WPFWCSDemo.StateCode
{
public class UserAccess
{
///
/// 用户
///
public const string USER = "USER";
///
/// 主用户
///
public const string ADMIN = "ADMIN";
///
/// 管理员
///
public const string SYSTEM = "SYSTEM";
///
/// 开发者
///
public const string DEVELOPER = "DEVELOPER";
public enum AccessType
{
USER,
ADMIN,
SYSTEM,
DEVELOPER
}
}
}