using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace WPFWCSDemo.StateCode { public class UserAccess { /// /// 用户 /// public const string USER = "USER"; /// /// 主用户 /// public const string ADMIN = "ADMIN"; /// /// 管理员 /// public const string SYSTEM = "SYSTEM"; /// /// 开发者 /// public const string DEVELOPER = "DEVELOPER"; public enum AccessType { USER, ADMIN, SYSTEM, DEVELOPER } } }